Wednesday, June 18, 2014

Unfinished projects & prototypes PART 1

Hey guys!

Today I wanted to talk about my unfinished game stuff, I thought that might be interesting.
I've made some GIFs to show the state the games are in, and I'll try to give a bit of information about each game.

This post is huge so I'm going to post in in parts over the following days.

Project Two Player (Arrow Shooters) [UNFINISHED]

Two Player gameplay

What is it?
This is a fully functional two player arena-style game with some original monsters and animations.
At the end of the first floor, a giant boss comes in, shaking the screen with its roar.
This starts a boss battle where the boss starts dropping meteors on the players until he accidentally drops one on his own head, allowing the players to hurt it.

There's only 1 floor and 1 boss in it, the game gives a score after the boss was killed.

The boss introduces himself

What was the goal?
I wanted there to be 10 floor towers, ending with an evil wizard.

Why isn't it a finished game?
I underestimated  the work on all the animations and models, that's why the players are just simple colored capsules and the floor and walls look ugly.

Anything interesting facts about this game?
This was actually supposed to be a spiritual sequel to Ball Vanquisher, the last game I made using the XNA framework. I'm working on a real sequel now at the moment, I'll post some more info about it soon. ^^

Project 2D Playground [PROTOTYPE]

2D Playground gameplay

What is it?
A colorful prototype for testing out some of the new 2D features in the Unity game engine.
I wanted to try out a grapple system and I think I succeeded pretty good.

What was the goal?
Make a simple & fun 2D prototype in a short amount of time in Unity.

Why isn't it a finished game?
Because the goal was to try out some features, not to make a full game.

Anything interesting facts about this game?
All graphics are free, made by KenneyNL.
The coding was all original.

Quiz-Genie [Unfinished]

Title Screen

Image question

Normal question
What is it?
A quiz game with a built-in question maker for up to 4 players.
There are 5 types of rounds the game cycles through to score points.
Players can use all kinds of input: a keyboard, a mouse or a gamepad.

Question Editor
Opening a question in the question editor

What was the goal?
A Buzz-type of game to play with friends.

Why isn't it a finished game?
The questions I put in (9000+) weren't all correct and some were way too difficult.
Also I didn't have time to put in 3D models and animations for everything (players, quiz room).
I was planning on releasing this game when finished for some money, but I guess I could release this as an open source project in the future, so everyone can at least make their own quizzes.

Anything interesting facts about this game?
The game runs on Windows, Mac OSX , linux and Android.
Almost all questions included were taken from online quizzes using a custom made program.
This is also the reason there are so many difficult and wrong questions... *sigh*

This concludes part 1 of my unfinished/prototype post.
I hope you enjoyed reading it as much as I did writing it!


Monday, June 9, 2014

MACROBALL released!


Hey guys,!
It's been a while but I'm back on this blog!

I'm happy to announce MACROBALL is released on the Google Play Store! :D

Check out the trailer:

Download here:
Full version - DOWNLOAD
Demo version - DOWNLOAD