The player can now select a unit by clicking on it and switch the unit type to deploy with the right mouse click (this is a temporary solution).
Clicking on an empty space will add a unit of the selected type.
The player now gets gold by killing enemies, although its useless for now, so I have to make a simple unit buy system.
The enemies are currently just spawning every 500ms infinitely now, but I'd like to have waves of enemies instead.
So this updates the list as following:
Things left to do:
Gold system(still need to have simple unit buy system)
- More units
- Upgrade system
- GUI system (for adding more labels, images and buttons)
- Sounds & music
- More enemies
- Wave system
- Better sprites
- Tiles for a better map
- More maps
Unit system Screen system Tile system Enemy system